| SPECIAL
EFFECTS ORIENTATION SFX1 |
 |
 |
| . |
Core
software 3D Max |
| . |
Basics
of Photoshop |
| . |
Designing |
| . |
Storyboarding |
| . |
Modelling |
| . |
Scene
creation |
| . |
Lighting |
| . |
Texturing |
| . |
Camera |
| . |
Animation |
| . |
Rendering
methods |
| . |
Production
techniques |
| . |
The
use of SFX in cinema |
|
4 Months
2 Hrs. a day
3 Days a week |
|
|
| VISUAL
SPECIAL EFFECTS SFX2 |
 |
 |
| . |
Compositing
using the core software Combustion |
| . |
Basics
of design |
| . |
Colour
fundamentals |
| . |
Composition |
| . |
Advanced
image editing with Photoshop |
| . |
Masking |
| . |
Animation |
| . |
Wire
removal |
| - |
Morphing |
| - |
Warping |
| . |
Chroma
and luma keying |
| . |
Tracking |
| . |
Colour
correction |
| . |
Titling
for film and television |
| . |
Hands-on
training on Chroma lighting |
| . |
Framing
and composition |
| . |
Basic
editing techniques using Avid |
| . |
Fundamentals
of music and rhythm |
|
4 Months
2 Hrs. a day
3 Days a week |
|
|
| ADVANCED
CREATIVE ANIMATION SFX3 |
 |
 |
| . |
Core
software Maya Unlimited |
| . |
Character
Modelling and Animation |
| . |
Character
design basics |
| . |
Personality
development of a character |
| . |
Making
model sheets |
| . |
Two
legged and four legged walk cycles |
| . |
Modelling
(Polygon, NURBs and Subdivision) |
| . |
Texturing |
| . |
Lighting |
| . |
Camera |
| . |
Rigging |
| . |
Paint,
cloth and fur effects using Maya
Unlimited |
| . |
Deep
Paint 3D for advanced texturing |
| . |
Basics
of Photoshop |
|
6 Months
2 Hrs. a day
3 Days a week |
|